Compare any two graphics cards:
Radeon HD 5450 vs Radeon HD 6970
IntroThe Radeon HD 5450 uses a 40 nm design. AMD has set the core speed at 650 MHz. The DDR3 memory works at a frequency of 800 MHz on this specific card. It features 80(16x5) SPUs as well as 8 Texture Address Units and 4 Rasterization Operator Units.Compare that to the Radeon HD 6970, which makes use of a 40 nm design. AMD has set the core speed at 880 MHz. The GDDR5 memory works at a speed of 1375 MHz on this card. It features 1536 SPUs as well as 96 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 6970 is 1275% faster than the Radeon HD 5450 in general, due to its higher data rate. (explain)
Texel RateThe Radeon HD 6970 should be quite a bit (more or less 1525%) faster with regards to AF than the Radeon HD 5450. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon HD 6970 is superior to the Radeon HD 5450, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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