Compare any two graphics cards:
VS

GeForce GTX 1080 vs GeForce RTX 3060 Ti

Intro

The GeForce GTX 1080 makes use of a 16 nm design. nVidia has set the core speed at 1607 MHz. The GDDR5X memory is set to run at a speed of 1251 MHz on this particular model. It features 2560 SPUs as well as 160 TAUs and 64 Rasterization Operator Units.

Compare those specifications to the GeForce RTX 3060 Ti, which uses a 8 nm design. nVidia has clocked the core speed at 1410 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this specific model. It features 4864 SPUs as well as 152 Texture Address Units and 80 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1080 180 Watts
GeForce RTX 3060 Ti 200 Watts
Difference: 20 Watts (11%)

Memory Bandwidth

In theory, the GeForce GTX 1080 should be a small bit faster than the GeForce RTX 3060 Ti in general. (explain)

GeForce GTX 1080 327680 MB/sec
GeForce RTX 3060 Ti (Unknown) MB/sec
Difference: 327680 (-100%)

Texel Rate

The GeForce GTX 1080 is a small bit (more or less 20%) more effective at AF than the GeForce RTX 3060 Ti. (explain)

GeForce GTX 1080 257120 Mtexels/sec
GeForce RTX 3060 Ti 214320 Mtexels/sec
Difference: 42800 (20%)

Pixel Rate

The GeForce RTX 3060 Ti will be a small bit (more or less 10%) faster with regards to anti-aliasing than the GeForce GTX 1080, and will be able to handle higher resolutions without slowing down too much. (explain)

GeForce RTX 3060 Ti 112800 Mpixels/sec
GeForce GTX 1080 102848 Mpixels/sec
Difference: 9952 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1080

Amazon.com

Check prices at:

GeForce RTX 3060 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1080 GeForce RTX 3060 Ti
Manufacturer nVidia nVidia
Year May 2016 December 2020
Code Name GP104-400 GA104 Ampere
Memory 8192 MB 8192 MB
Core Speed 1607 MHz 1410 MHz
Memory Speed 10008 MHz 3500 GB/s
Power (Max TDP) 180 watts 200 watts
Bandwidth 327680 MB/sec (Unknown) MB/sec
Texel Rate 257120 Mtexels/sec 214320 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 112800 Mpixels/sec
Unified Shaders 2560 4864
Texture Mapping Units 160 152
Render Output Units 64 80
Bus Type GDDR5X GDDR6
Bus Width 256-bit 256-bit
Fab Process 16 nm 8 nm
Transistors 7200 million 17400 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1080

Amazon.com

Check prices at:

GeForce RTX 3060 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 1080 vs GeForce RTX 3060 Ti”
Grzegorz says:

Proszę o dodanie kart gtx 1660 i 1660 super. Dodana została tylko 1660 ti ale ona ma inne zegary co podane wyżej karty. Chciałbym zrobić konfigurację i porównanie zegarów

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield