Compare any two graphics cards:
VS

Radeon HD 3850 X2 vs Radeon HD 6870

Intro

The Radeon HD 3850 X2 features a clock speed of 668 MHz and a GDDR3 memory frequency of 828 MHz. It also makes use of a 256-bit memory bus, and makes use of a 55 nm design. It is made up of 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

Compare all that to the Radeon HD 6870, which features a clock frequency of 900 MHz and a GDDR5 memory frequency of 1050 MHz. It also makes use of a 256-bit memory bus, and uses a 40 nm design. It is comprised of 1120 SPUs, 56 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the Radeon HD 6870 should in theory be much superior to the Radeon HD 3850 X2 in general. (explain)

Radeon HD 6870 134400 MB/sec
Radeon HD 3850 X2 105984 MB/sec
Difference: 28416 (27%)

Texel Rate

The Radeon HD 6870 should be a lot (more or less 136%) better at texture filtering than the Radeon HD 3850 X2. (explain)

Radeon HD 6870 50400 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 29024 (136%)

Pixel Rate

The Radeon HD 6870 is a lot (more or less 35%) better at anti-aliasing than the Radeon HD 3850 X2, and also capable of handling higher screen resolutions while still performing well. (explain)

Radeon HD 6870 28800 Mpixels/sec
Radeon HD 3850 X2 21376 Mpixels/sec
Difference: 7424 (35%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 3850 X2

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 3850 X2 Radeon HD 6870
Manufacturer AMD AMD
Year Apr 4, 2008 October 2010
Code Name RV670 PRO Barts XT
Memory 512 MB (x2) 1024 MB
Core Speed 668 MHz (x2) 900 MHz
Memory Speed 1656 MHz (x2) 4200 MHz
Power (Max TDP) (Unknown) watts 151 watts
Bandwidth 105984 MB/sec 134400 MB/sec
Texel Rate 21376 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 21376 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 320(64x5) (x2) 1120
Texture Mapping Units 16 (x2) 56
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 40 nm
Transistors (Unknown) million 1700 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Radeon HD 3850 X2

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield