Compare any two graphics cards:
GeForce RTX 4070 Ti vs Radeon RX 6750 XT
IntroThe GeForce RTX 4070 Ti has core speeds of 2310 MHz on the GPU, and 1313 MHz on the 12288 MB of GDDR6X memory. It features 7680 SPUs as well as 240 TAUs and 80 Rasterization Operator Units.Compare that to the Radeon RX 6750 XT, which features a GPU core clock speed of 2150 MHz, and 12288 MB of GDDR6 memory running at 2250 MHz through a 192-bit bus. It also is comprised of 2560 SPUs, 160 Texture Address Units, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 4070 Ti should in theory be just a bit better than the Radeon RX 6750 XT in general. (explain)
Texel RateThe GeForce RTX 4070 Ti will be much (approximately 61%) more effective at anisotropic filtering than the Radeon RX 6750 XT. (explain)
Pixel RateThe GeForce RTX 4070 Ti should be much (more or less 34%) faster with regards to AA than the Radeon RX 6750 XT, and also will be able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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