Compare any two graphics cards:
Radeon RX 7900 XT vs Radeon RX 7900 XTX
IntroThe Radeon RX 7900 XT uses a 5 nm design. AMD has set the core frequency at 1500 MHz. The GDDR6 RAM works at a speed of 2500 MHz on this card. It features 5376 SPUs along with 336 TAUs and 192 ROPs.Compare all of that to the Radeon RX 7900 XTX, which makes use of a 5 nm design. AMD has set the core frequency at 1855 MHz. The GDDR6 memory runs at a frequency of 2500 MHz on this specific model. It features 6144 SPUs along with 384 Texture Address Units and 192 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 7900 XTX should theoretically be a small bit faster than the Radeon RX 7900 XT overall. (explain)
Texel RateThe Radeon RX 7900 XTX is much (more or less 41%) better at texture filtering than the Radeon RX 7900 XT. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 7900 XTX is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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