Compare any two graphics cards:
GeForce RTX 4080 vs Radeon RX 7900 XTX
IntroThe GeForce RTX 4080 comes with a clock frequency of 2205 MHz and a GDDR6X memory speed of 1400 MHz. It also features a 256-bit memory bus, and uses a 4 nm design. It features 9728 SPUs, 304 Texture Address Units, and 112 Raster Operation Units.Compare all that to the Radeon RX 7900 XTX, which comes with clock speeds of 1855 MHz on the GPU, and 2500 MHz on the 24576 MB of GDDR6 memory. It features 6144 SPUs along with 384 TAUs and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 7900 XTX is 34% faster than the GeForce RTX 4080 overall, because of its greater data rate. (explain)
Texel RateThe Radeon RX 7900 XTX is just a bit (about 6%) better at anisotropic filtering than the GeForce RTX 4080. (explain)
Pixel RateThe Radeon RX 7900 XTX is much (about 44%) more effective at FSAA than the GeForce RTX 4080, and should be able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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