Compare any two graphics cards:
GeForce RTX 3070 vs GeForce RTX 4090
IntroThe GeForce RTX 3070 makes use of a 8 nm design. nVidia has set the core frequency at 1500 MHz. The GDDR6 memory works at a speed of 1750 MHz on this specific model. It features 5888 SPUs along with 184 Texture Address Units and 96 Rasterization Operator Units.Compare those specifications to the GeForce RTX 4090, which has a GPU core clock speed of 2235 MHz, and 24576 MB of GDDR6X memory set to run at 1325 MHz through a 384-bit bus. It also is comprised of 16384 Stream Processors, 512 TAUs, and 176 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 4090 will be -100% quicker than the GeForce RTX 3070 in general, due to its higher bandwidth. (explain)
Texel RateThe GeForce RTX 4090 is quite a bit (approximately 315%) faster with regards to AF than the GeForce RTX 3070. (explain)
Pixel RateThe GeForce RTX 4090 will be quite a bit (about 173%) more effective at AA than the GeForce RTX 3070, and should be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the interface width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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