Compare any two graphics cards:
GeForce RTX 3070 vs GeForce RTX 4090
IntroThe GeForce RTX 3070 uses a 8 nm design. nVidia has clocked the core frequency at 1500 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this specific card. It features 5888 SPUs along with 184 Texture Address Units and 96 ROPs.Compare those specs to the GeForce RTX 4090, which features GPU clock speed of 2235 MHz, and 24576 MB of GDDR6X RAM running at 1325 MHz through a 384-bit bus. It also is comprised of 16384 SPUs, 512 TAUs, and 176 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 4090 should in theory perform a bit faster than the GeForce RTX 3070 in general. (explain)
Texel RateThe GeForce RTX 4090 will be quite a bit (approximately 315%) faster with regards to AF than the GeForce RTX 3070. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce RTX 4090 is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!