Compare any two graphics cards:
VS

Radeon RX 6750 XT vs Radeon RX Vega 64

Intro

The Radeon RX 6750 XT comes with a core clock frequency of 2150 MHz and a GDDR6 memory speed of 2250 MHz. It also uses a 192-bit bus, and uses a 7 nm design. It is made up of 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.

Compare those specs to the Radeon RX Vega 64, which comes with a clock frequency of 1247 MHz and a HBM2 memory frequency of 1890 MHz. It also features a 2048-bit memory bus, and makes use of a 14 nm design. It is made up of 4096 SPUs, 256 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6750 XT 250 Watts
Radeon RX Vega 64 295 Watts
Difference: 45 Watts (18%)

Memory Bandwidth

Performance-wise, the Radeon RX Vega 64 should theoretically be a bit superior to the Radeon RX 6750 XT overall. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon RX 6750 XT 442368 MB/sec
Difference: 53043 (12%)

Texel Rate

The Radeon RX 6750 XT will be a little bit (approximately 8%) better at AF than the Radeon RX Vega 64. (explain)

Radeon RX 6750 XT 344000 Mtexels/sec
Radeon RX Vega 64 319232 Mtexels/sec
Difference: 24768 (8%)

Pixel Rate

The Radeon RX 6750 XT should be much (approximately 72%) better at anti-aliasing than the Radeon RX Vega 64, and also should be able to handle higher resolutions better. (explain)

Radeon RX 6750 XT 137600 Mpixels/sec
Radeon RX Vega 64 79808 Mpixels/sec
Difference: 57792 (72%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon RX 6750 XT

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon RX 6750 XT Radeon RX Vega 64
Manufacturer AMD AMD
Year March 2022 August 2017
Code Name Navi 22 Vega 10 XT
Memory 12288 MB 8192 MB
Core Speed 2150 MHz 1247 MHz
Memory Speed 2250 GB/s 1890 MHz
Power (Max TDP) 250 watts 295 watts
Bandwidth 442368 MB/sec 495411 MB/sec
Texel Rate 344000 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 137600 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 2560 4096
Texture Mapping Units 160 256
Render Output Units 64 64
Bus Type GDDR6 HBM2
Bus Width 192-bit 2048-bit
Fab Process 7 nm 14 nm
Transistors 17200 million 12500 million
Bus PCIe 4.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be moved over the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon RX 6750 XT

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield