Compare any two graphics cards:
Radeon RX 6950 XT vs Radeon Vega Frontier Edition
IntroThe Radeon RX 6950 XT features a GPU core speed of 1925 MHz, and the 16384 MB of GDDR6 RAM is set to run at 2250 MHz through a 256-bit bus. It also features 5120 Stream Processors, 320 Texture Address Units, and 128 Raster Operation Units.Compare all that to the Radeon Vega Frontier Edition, which makes use of a 14 nm design. AMD has clocked the core frequency at 1382 MHz. The HBM2 RAM is set to run at a frequency of 1890 MHz on this particular card. It features 4096 SPUs as well as 256 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon RX 6950 XT should be a little bit faster than the Radeon Vega Frontier Edition in general. (explain)
Texel RateThe Radeon RX 6950 XT is a lot (more or less 74%) faster with regards to AF than the Radeon Vega Frontier Edition. (explain)
Pixel RateThe Radeon RX 6950 XT will be much (about 179%) faster with regards to anti-aliasing than the Radeon Vega Frontier Edition, and also able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface in one second. The number is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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