Compare any two graphics cards:
Radeon RX 6750 XT vs Radeon RX 6800
IntroThe Radeon RX 6750 XT comes with a GPU clock speed of 2150 MHz, and the 12288 MB of GDDR6 memory runs at 2250 MHz through a 192-bit bus. It also is comprised of 2560 Stream Processors, 160 TAUs, and 64 ROPs.Compare those specifications to the Radeon RX 6800, which comes with a core clock frequency of 1700 MHz and a GDDR6 memory speed of 2000 MHz. It also features a 256-bit memory bus, and uses a 7 nm design. It is made up of 3840 SPUs, 240 TAUs, and 96 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthAs far as performance goes, the Radeon RX 6800 should theoretically be just a bit superior to the Radeon RX 6750 XT overall. (explain)
Texel RateThe Radeon RX 6800 should be just a bit (more or less 19%) more effective at AF than the Radeon RX 6750 XT. (explain)
Pixel RateThe Radeon RX 6800 will be a small bit (approximately 19%) faster with regards to anti-aliasing than the Radeon RX 6750 XT, and also should be capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!