Compare any two graphics cards:
Radeon RX 6650 XT vs Radeon RX 6900 XT
IntroThe Radeon RX 6650 XT features a core clock frequency of 2055 MHz and a GDDR6 memory speed of 2190 MHz. It also features a 128-bit memory bus, and uses a 7 nm design. It is comprised of 2048 SPUs, 128 TAUs, and 64 Raster Operation Units.Compare those specs to the Radeon RX 6900 XT, which features a core clock frequency of 1825 MHz and a GDDR6 memory speed of 2000 MHz. It also makes use of a 256-bit bus, and makes use of a 7 nm design. It is comprised of 5120 SPUs, 320 Texture Address Units, and 128 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 6900 XT should in theory be quite a bit better than the Radeon RX 6650 XT in general. (explain)
Texel RateThe Radeon RX 6900 XT is a lot (approximately 122%) better at anisotropic filtering than the Radeon RX 6650 XT. (explain)
Pixel RateThe Radeon RX 6900 XT should be a lot (about 78%) faster with regards to full screen anti-aliasing than the Radeon RX 6650 XT, and able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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