Compare any two graphics cards:
Radeon RX 6750 XT vs Radeon RX 6800
IntroThe Radeon RX 6750 XT features a clock frequency of 2150 MHz and a GDDR6 memory frequency of 2250 MHz. It also makes use of a 192-bit memory bus, and makes use of a 7 nm design. It is comprised of 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.Compare those specs to the Radeon RX 6800, which uses a 7 nm design. AMD has set the core speed at 1700 MHz. The GDDR6 RAM works at a speed of 2000 MHz on this model. It features 3840 SPUs as well as 240 TAUs and 96 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthIn theory, the Radeon RX 6800 should be a bit faster than the Radeon RX 6750 XT in general. (explain)
Texel RateThe Radeon RX 6800 will be a small bit (more or less 19%) better at AF than the Radeon RX 6750 XT. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 6800 is superior to the Radeon RX 6750 XT, but only just. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. If it uses DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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