Compare any two graphics cards:
GeForce GTX 285 1GB vs Radeon RX 6500 XT
IntroThe GeForce GTX 285 1GB comes with a GPU clock speed of 648 MHz, and the 1024 MB of GDDR3 memory is set to run at 1242 MHz through a 512-bit bus. It also is made up of 240 SPUs, 80 Texture Address Units, and 32 ROPs.Compare those specs to the Radeon RX 6500 XT, which has a clock speed of 2200 MHz and a GDDR6 memory speed of 2250 MHz. It also features a 64-bit bus, and makes use of a 6 nm design. It is made up of 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce GTX 285 1GB should be a bit faster than the Radeon RX 6500 XT in general. (explain)
Texel RateThe Radeon RX 6500 XT should be a lot (approximately 172%) faster with regards to AF than the GeForce GTX 285 1GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 6500 XT is superior to the GeForce GTX 285 1GB, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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