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GeForce GTX 260 Core 216 vs GeForce RTX 3080 12 GB

Intro

The GeForce GTX 260 Core 216 has core speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 memory. It features 216 SPUs as well as 72 TAUs and 28 ROPs.

Compare all that to the GeForce RTX 3080 12 GB, which comes with a clock speed of 1260 MHz and a GDDR6X memory speed of 1188 MHz. It also uses a 384-bit memory bus, and makes use of a 8 nm design. It is comprised of 8960 SPUs, 280 Texture Address Units, and 112 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 260 Core 216 202 Watts
GeForce RTX 3080 12 GB 350 Watts
Difference: 148 Watts (73%)

Memory Bandwidth

In theory, the GeForce RTX 3080 12 GB should be 735% quicker than the GeForce GTX 260 Core 216 in general, because of its higher bandwidth. (explain)

GeForce RTX 3080 12 GB 934298 MB/sec
GeForce GTX 260 Core 216 111888 MB/sec
Difference: 822410 (735%)

Texel Rate

The GeForce RTX 3080 12 GB will be quite a bit (about 751%) better at AF than the GeForce GTX 260 Core 216. (explain)

GeForce RTX 3080 12 GB 352800 Mtexels/sec
GeForce GTX 260 Core 216 41472 Mtexels/sec
Difference: 311328 (751%)

Pixel Rate

The GeForce RTX 3080 12 GB will be much (approximately 775%) better at FSAA than the GeForce GTX 260 Core 216, and will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce RTX 3080 12 GB 141120 Mpixels/sec
GeForce GTX 260 Core 216 16128 Mpixels/sec
Difference: 124992 (775%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 Core 216

Amazon.com

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GeForce RTX 3080 12 GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Core 216 GeForce RTX 3080 12 GB
Manufacturer nVidia nVidia
Year September 16, 2008 January 2022
Code Name G200 GA102-220-A1
Memory 896 MB 12288 MB
Core Speed 576 MHz 1260 MHz
Memory Speed 1998 MHz 2376 GB/s
Power (Max TDP) 202 watts 350 watts
Bandwidth 111888 MB/sec 934298 MB/sec
Texel Rate 41472 Mtexels/sec 352800 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 141120 Mpixels/sec
Unified Shaders 216 8960
Texture Mapping Units 72 280
Render Output Units 28 112
Bus Type GDDR3 GDDR6X
Bus Width 448-bit 384-bit
Fab Process 65 nm 8 nm
Transistors 1400 million 28300 million
Bus PCIe x16 2.0 PCIe 4.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.1 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 260 Core 216

Amazon.com

Check prices at:

GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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