Compare any two graphics cards:
Radeon RX 590 vs Radeon RX 6700 XT
IntroThe Radeon RX 590 makes use of a 12 nm design. AMD has clocked the core speed at 1469 MHz. The GDDR5 memory is set to run at a frequency of 2000 MHz on this model. It features 2304 SPUs as well as 144 TAUs and 32 Rasterization Operator Units.Compare all of that to the Radeon RX 6700 XT, which makes use of a 7 nm design. AMD has clocked the core speed at 2321 MHz. The GDDR6 RAM works at a speed of 2000 MHz on this particular card. It features 2560 SPUs along with 160 TAUs and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 6700 XT should perform a lot faster than the Radeon RX 590 overall. (explain)
Texel RateThe Radeon RX 6700 XT will be a lot (approximately 76%) faster with regards to texture filtering than the Radeon RX 590. (explain)
Pixel RateThe Radeon RX 6700 XT will be quite a bit (approximately 216%) better at anti-aliasing than the Radeon RX 590, and will be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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