Compare any two graphics cards:
GeForce RTX 2080 Ti vs Radeon RX 6700 XT
IntroThe GeForce RTX 2080 Ti features a core clock frequency of 1350 MHz and a GDDR6 memory speed of 1750 MHz. It also features a 352-bit memory bus, and makes use of a 12 nm design. It is made up of 4352 SPUs, 272 TAUs, and 88 Raster Operation Units.Compare that to the Radeon RX 6700 XT, which comes with GPU core speed of 2321 MHz, and (Unknown) MB of GDDR6 RAM set to run at 2000 MHz through a 192-bit bus. It also features 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2080 Ti should perform much faster than the Radeon RX 6700 XT overall. (explain)
Texel RateThe Radeon RX 6700 XT is just a bit (approximately 1%) better at anisotropic filtering than the GeForce RTX 2080 Ti. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 6700 XT is superior to the GeForce RTX 2080 Ti, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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