Compare any two graphics cards:
GeForce RTX 2070 Super vs GeForce RTX 3060
IntroThe GeForce RTX 2070 Super features a GPU core speed of 1605 MHz, and the 8192 MB of GDDR6 RAM is set to run at 1750 MHz through a 256-bit bus. It also features 2560 Stream Processors, 160 Texture Address Units, and 64 Raster Operation Units.Compare those specs to the GeForce RTX 3060, which features core speeds of 1320 MHz on the GPU, and 1875 MHz on the (Unknown) MB of GDDR6 memory. It features 3584 SPUs along with 112 TAUs and 48 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2070 Super should in theory perform a lot faster than the GeForce RTX 3060 overall. (explain)
Texel RateThe GeForce RTX 2070 Super is quite a bit (approximately 74%) faster with regards to anisotropic filtering than the GeForce RTX 3060. (explain)
Pixel RateThe GeForce RTX 2070 Super should be a lot (about 62%) better at full screen anti-aliasing than the GeForce RTX 3060, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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