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GeForce GTX 1050 3GB vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce GTX 1050 3GB makes use of a 14 nm design. nVidia has set the core frequency at 1392 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this specific model. It features 768 SPUs as well as 48 TAUs and 24 ROPs.

Compare that to the Radeon RX 5700 XT 50th Anniversary Edition, which uses a 7 nm design. AMD has set the core frequency at 1680 MHz. The GDDR6 memory works at a frequency of 1750 MHz on this model. It features 2560 SPUs along with 160 Texture Address Units and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 3GB 75 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 160 Watts (213%)

Memory Bandwidth

As far as performance goes, the Radeon RX 5700 XT 50th Anniversary Edition should in theory be much superior to the GeForce GTX 1050 3GB in general. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce GTX 1050 3GB 86016 MB/sec
Difference: 372736 (433%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition is much (more or less 302%) faster with regards to texture filtering than the GeForce GTX 1050 3GB. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce GTX 1050 3GB 66816 Mtexels/sec
Difference: 201984 (302%)

Pixel Rate

The Radeon RX 5700 XT 50th Anniversary Edition should be quite a bit (approximately 222%) better at AA than the GeForce GTX 1050 3GB, and also will be able to handle higher screen resolutions better. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce GTX 1050 3GB 33408 Mpixels/sec
Difference: 74112 (222%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 3GB Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year May 2018 July 2019
Code Name GP107 Navi 10
Memory 3072 MB 8096 MB
Core Speed 1392 MHz 1680 MHz
Memory Speed 7000 MHz 3500 GB/s
Power (Max TDP) 75 watts 235 watts
Bandwidth 86016 MB/sec 458752 MB/sec
Texel Rate 66816 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 768 2560
Texture Mapping Units 48 160
Render Output Units 24 64
Bus Type GDDR5 GDDR6
Bus Width 96-bit 256-bit
Fab Process 14 nm 7 nm
Transistors 3300 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the interface width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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