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GeForce GTX 1050 3GB vs GeForce GTX 295

Intro

The GeForce GTX 1050 3GB makes use of a 14 nm design. nVidia has set the core frequency at 1392 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this specific model. It features 768 SPUs as well as 48 TAUs and 24 ROPs.

Compare those specifications to the GeForce GTX 295, which features GPU clock speed of 576 MHz, and 896 MB of GDDR3 RAM running at 999 MHz through a 448-bit bus. It also is made up of 240 Stream Processors, 80 Texture Address Units, and 28 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 3GB 75 Watts
GeForce GTX 295 289 Watts
Difference: 214 Watts (285%)

Memory Bandwidth

In theory, the GeForce GTX 295 should be much faster than the GeForce GTX 1050 3GB overall. (explain)

GeForce GTX 295 223776 MB/sec
GeForce GTX 1050 3GB 86016 MB/sec
Difference: 137760 (160%)

Texel Rate

The GeForce GTX 295 should be much (approximately 38%) faster with regards to AF than the GeForce GTX 1050 3GB. (explain)

GeForce GTX 295 92160 Mtexels/sec
GeForce GTX 1050 3GB 66816 Mtexels/sec
Difference: 25344 (38%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1050 3GB is the winner, though not by far. (explain)

GeForce GTX 1050 3GB 33408 Mpixels/sec
GeForce GTX 295 32256 Mpixels/sec
Difference: 1152 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1050 3GB

Amazon.com

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GeForce GTX 295

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 3GB GeForce GTX 295
Manufacturer nVidia nVidia
Year May 2018 January 8, 2009
Code Name GP107 G200b
Memory 3072 MB 896 MB (x2)
Core Speed 1392 MHz 576 MHz (x2)
Memory Speed 7000 MHz 1998 MHz (x2)
Power (Max TDP) 75 watts 289 watts
Bandwidth 86016 MB/sec 223776 MB/sec
Texel Rate 66816 Mtexels/sec 92160 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 32256 Mpixels/sec
Unified Shaders 768 240 (x2)
Texture Mapping Units 48 80 (x2)
Render Output Units 24 28 (x2)
Bus Type GDDR5 GDDR3
Bus Width 96-bit 448-bit (x2)
Fab Process 14 nm 55 nm
Transistors 3300 million 1400 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12.0 DirectX 10
OpenGL Version OpenGL 4.6 OpenGL 3.1

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1050 3GB

Amazon.com

Check prices at:

GeForce GTX 295

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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