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GeForce GTX 1050 Ti vs Radeon HD 7870 XT

Intro

The GeForce GTX 1050 Ti makes use of a 14 nm design. nVidia has clocked the core speed at 1290 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this model. It features 768 SPUs along with 48 TAUs and 32 Rasterization Operator Units.

Compare those specifications to the Radeon HD 7870 XT, which makes use of a 28 nm design. AMD has set the core speed at 925 MHz. The GDDR5 RAM works at a frequency of 1500 MHz on this particular model. It features 1536 SPUs along with 96 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
Radeon HD 7870 XT 6390 points
Difference: 1344 (21%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon HD 7870 XT 185 Watts
Difference: 110 Watts (147%)

Memory Bandwidth

In theory, the Radeon HD 7870 XT should be 67% faster than the GeForce GTX 1050 Ti overall, because of its higher data rate. (explain)

Radeon HD 7870 XT 192000 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 77312 (67%)

Texel Rate

The Radeon HD 7870 XT is a lot (approximately 43%) better at anisotropic filtering than the GeForce GTX 1050 Ti. (explain)

Radeon HD 7870 XT 88800 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 26880 (43%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 1050 Ti is the winner, by a large margin. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 11680 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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Radeon HD 7870 XT

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon HD 7870 XT
Manufacturer nVidia AMD
Year October 2016 November 2012
Code Name GP107-400 Tahiti LE
Memory 4096 MB 2048 MB
Core Speed 1290 MHz 925 MHz
Memory Speed 7000 MHz 6000 MHz
Power (Max TDP) 75 watts 185 watts
Bandwidth 114688 MB/sec 192000 MB/sec
Texel Rate 61920 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 768 1536
Texture Mapping Units 48 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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