Compare any two graphics cards:
GeForce 9500 GT DDR2 vs Radeon HD 4550 512MB
IntroThe GeForce 9500 GT DDR2 has a GPU core clock speed of 550 MHz, and the 256 MB of DDR2 RAM is set to run at 500 MHz through a 128-bit bus. It also is made up of 32 SPUs, 16 TAUs, and 8 ROPs.Compare that to the Radeon HD 4550 512MB, which comes with GPU clock speed of 600 MHz, and 512 MB of GDDR3 memory running at 800 MHz through a 64-bit bus. It also is made up of 80(16x5) SPUs, 8 TAUs, and 4 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce 9500 GT DDR2 should in theory be a lot faster than the Radeon HD 4550 512MB in general. (explain)
Texel RateThe GeForce 9500 GT DDR2 should be quite a bit (approximately 83%) better at AF than the Radeon HD 4550 512MB. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce 9500 GT DDR2 is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
2 Responses to “GeForce 9500 GT DDR2 vs Radeon HD 4550 512MB”i havd 250w psu
pentium dual core
250hdd
1gb ram
which graphic is best for me for gaming?
Help me!
Hi Goldy i have almost the same system as you i bought the 9500 GT DDR2 and it has great performance.My advice is 9500 GT for you.