Compare any two graphics cards:
Radeon HD 3470 512MB vs Radeon HD 3650 512MB
IntroThe Radeon HD 3470 512MB has a core clock frequency of 800 MHz and a GDDR3 memory frequency of 950 MHz. It also features a 128-bit memory bus, and uses a 55 nm design. It is comprised of 40(8x5) SPUs, 4 TAUs, and 4 ROPs.Compare those specs to the Radeon HD 3650 512MB, which features a GPU core clock speed of 725 MHz, and 512 MB of GDDR3 memory set to run at 800 MHz through a 128-bit bus. It also features 120(24x5) Stream Processors, 8 Texture Address Units, and 4 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthIn theory, the Radeon HD 3470 512MB should be 19% faster than the Radeon HD 3650 512MB overall, due to its greater bandwidth. (explain)
Texel RateThe Radeon HD 3650 512MB is much (more or less 81%) faster with regards to texture filtering than the Radeon HD 3470 512MB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon HD 3470 512MB is the winner, though only just barely. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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One Response to “Radeon HD 3470 512MB vs Radeon HD 3650 512MB”[...] Radeon HD 3470 512MB vs Radeon HD 3650 512MB …Power Usage and Theoretical Benchmarks. Memory Bandwidth. Theoretically speaking, the Radeon HD 3470 512MB should perform a small bit faster than the … [...]