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GeForce 8600 GT 512MB DDR2 vs GeForce GTX 260 216SP 55 nm

Intro

The GeForce 8600 GT 512MB DDR2 has a GPU clock speed of 540 MHz, and the 512 MB of DDR2 RAM is set to run at 400 MHz through a 128-bit bus. It also is made up of 32 SPUs, 16 Texture Address Units, and 8 ROPs.

Compare those specs to the GeForce GTX 260 216SP 55 nm, which has core speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 RAM. It features 216 SPUs along with 72 TAUs and 28 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
GeForce GTX 260 216SP 55 nm 171 Watts
Difference: 124 Watts (264%)

Memory Bandwidth

The GeForce GTX 260 216SP 55 nm should theoretically perform a lot faster than the GeForce 8600 GT 512MB DDR2 in general. (explain)

GeForce GTX 260 216SP 55 nm 111888 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 99088 (774%)

Texel Rate

The GeForce GTX 260 216SP 55 nm is a lot (more or less 380%) more effective at texture filtering than the GeForce 8600 GT 512MB DDR2. (explain)

GeForce GTX 260 216SP 55 nm 41472 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 32832 (380%)

Pixel Rate

The GeForce GTX 260 216SP 55 nm is a lot (more or less 273%) faster with regards to AA than the GeForce 8600 GT 512MB DDR2, and also will be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 260 216SP 55 nm 16128 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 11808 (273%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

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GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 GeForce GTX 260 216SP 55 nm
Manufacturer nVidia nVidia
Year April 2007 December 22, 2008
Code Name G84 G200b
Memory 512 MB 896 MB
Core Speed 540 MHz 576 MHz
Memory Speed 800 MHz 1998 MHz
Power (Max TDP) 47 watts 171 watts
Bandwidth 12800 MB/sec 111888 MB/sec
Texel Rate 8640 Mtexels/sec 41472 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 16128 Mpixels/sec
Unified Shaders 32 216
Texture Mapping Units 16 72
Render Output Units 8 28
Bus Type DDR2 GDDR3
Bus Width 128-bit 448-bit
Fab Process 80 nm 55 nm
Transistors 289 million 1400 million
Bus PCIe x16 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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