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Radeon HD 4850 X2 512MB vs Radeon R9 M385X

Intro

The Radeon HD 4850 X2 512MB makes use of a 55 nm design. AMD has set the core frequency at 625 MHz. The GDDR3 memory runs at a speed of 993 MHz on this model. It features 800(160x5) SPUs along with 40 TAUs and 16 ROPs.

Compare those specifications to the Radeon R9 M385X, which features a clock frequency of 1100 MHz and a GDDR5 memory speed of 1500 MHz. It also makes use of a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 896 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon HD 4850 X2 512MB should perform quite a bit faster than the Radeon R9 M385X in general. (explain)

Radeon HD 4850 X2 512MB 127104 MB/sec
Radeon R9 M385X 96000 MB/sec
Difference: 31104 (32%)

Texel Rate

The Radeon R9 M385X is much (more or less 23%) better at anisotropic filtering than the Radeon HD 4850 X2 512MB. (explain)

Radeon R9 M385X 61600 Mtexels/sec
Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Difference: 11600 (23%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 4850 X2 512MB is the winner, but it probably won't make a huge difference. (explain)

Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Radeon R9 M385X 17600 Mpixels/sec
Difference: 2400 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 512MB

Amazon.com

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Radeon R9 M385X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 512MB Radeon R9 M385X
Manufacturer AMD AMD
Year Nov 7, 2008 2015
Code Name R700 Bonaire
Memory 512 MB (x2) 4096 MB
Core Speed 625 MHz (x2) 1100 MHz
Memory Speed 1986 MHz (x2) 6000 MHz
Power (Max TDP) 250 watts (Unknown) watts
Bandwidth 127104 MB/sec 96000 MB/sec
Texel Rate 50000 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 800(160x5) (x2) 896
Texture Mapping Units 40 (x2) 56
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors 956 million (Unknown) million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon R9 M385X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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