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GeForce 820M vs Radeon HD 5970

Intro

The GeForce 820M features a core clock frequency of 719 MHz and a DDR3 memory frequency of 1000 MHz. It also features a 64-bit bus, and makes use of a 28 nm design. It is comprised of 96 SPUs, 16 Texture Address Units, and 4 ROPs.

Compare all that to the Radeon HD 5970, which makes use of a 40 nm design. AMD has set the core speed at 725 MHz. The GDDR5 RAM works at a speed of 1000 MHz on this card. It features 1600 SPUs as well as 160 TAUs and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 820M 15 Watts
Radeon HD 5970 294 Watts
Difference: 279 Watts (1860%)

Memory Bandwidth

The Radeon HD 5970 should theoretically perform quite a bit faster than the GeForce 820M overall. (explain)

Radeon HD 5970 256000 MB/sec
GeForce 820M 16000 MB/sec
Difference: 240000 (1500%)

Texel Rate

The Radeon HD 5970 is much (approximately 1917%) more effective at texture filtering than the GeForce 820M. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce 820M 11504 Mtexels/sec
Difference: 220496 (1917%)

Pixel Rate

The Radeon HD 5970 is much (approximately 3127%) faster with regards to AA than the GeForce 820M, and able to handle higher screen resolutions while still performing well. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce 820M 2876 Mpixels/sec
Difference: 89924 (3127%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 820M

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 820M Radeon HD 5970
Manufacturer nVidia AMD
Year February 2014 November 2009
Code Name GF117 Hemlock XT
Memory 2048 MB 1024 MB (x2)
Core Speed 719 MHz 725 MHz (x2)
Memory Speed 2000 MHz 4000 MHz (x2)
Power (Max TDP) 15 watts 294 watts
Bandwidth 16000 MB/sec 256000 MB/sec
Texel Rate 11504 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 2876 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 96 1600 (x2)
Texture Mapping Units 16 160 (x2)
Render Output Units 4 64 (x2)
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit (x2)
Fab Process 28 nm 40 nm
Transistors (Unknown) million 2154 million
Bus PCIe 2.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 820M

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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