Compare any two graphics cards:
GeForce GTX 550 Ti vs Radeon HD 4870 1GB
IntroThe GeForce GTX 550 Ti has core speeds of 900 MHz on the GPU, and 1026 MHz on the 1024 MB of GDDR5 RAM. It features 192 SPUs as well as 32 Texture Address Units and 24 ROPs.Compare those specifications to the Radeon HD 4870 1GB, which comes with core clock speeds of 750 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR5 RAM. It features 800(160x5) SPUs as well as 40 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 4870 1GB is 17% quicker than the GeForce GTX 550 Ti overall, due to its higher bandwidth. (explain)
Texel RateThe Radeon HD 4870 1GB should be a bit (more or less 4%) faster with regards to texture filtering than the GeForce GTX 550 Ti. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the GeForce GTX 550 Ti is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
3 Responses to “GeForce GTX 550 Ti vs Radeon HD 4870 1GB”[...] [...]
Wow!
I bought the 550 Ti last week... but I didn't realize it would give me such good performance... even for a hardcore gamer like me \m/
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Hello! π
I bought recently the ASUS GTX550 Ti DirectCU because my 8800GT 'crashed and burned' and I'm really very pleased with it!
It has an amazing cooling system and allready brings a factory OC, it also has a volt tweak (VCore) to increase performance up to a stunishing 50%!
All these functions are controlled by an ASUS application, you can do it manually or let it auto-configure (like the 'HyperDrive' feature)....and the temperatures are always between 35ΒΊ/45ΒΊ, incredible!
In theory, with the OC and VCore enabled, this card can be superior to the 'normal' GTX560....wow!!
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