Compare any two graphics cards:
GeForce GTX 550 Ti vs Radeon HD 4870 1GB
IntroThe GeForce GTX 550 Ti has a GPU core clock speed of 900 MHz, and the 1024 MB of GDDR5 RAM runs at 1026 MHz through a 192-bit bus. It also is made up of 192 Stream Processors, 32 TAUs, and 24 Raster Operation Units.Compare all that to the Radeon HD 4870 1GB, which comes with GPU clock speed of 750 MHz, and 1024 MB of GDDR5 RAM running at 900 MHz through a 256-bit bus. It also features 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.
(No game benchmarks for this combination yet.)
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 4870 1GB should perform a little bit faster than the GeForce GTX 550 Ti in general. (explain)
Texel RateThe Radeon HD 4870 1GB should be a bit (more or less 4%) better at anisotropic filtering than the GeForce GTX 550 Ti. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce GTX 550 Ti is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price ComparisonPlease note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.
Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
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Comments
2 Responses to “GeForce GTX 550 Ti vs Radeon HD 4870 1GB”[...] [...]
Wow!
I bought the 550 Ti last week... but I didn't realize it would give me such good performance... even for a hardcore gamer like me \m/