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GeForce GT 240 GDDR5 vs Radeon HD 6990

Intro

The GeForce GT 240 GDDR5 has a GPU core clock speed of 550 MHz, and the 512 MB of GDDR5 RAM runs at 850 MHz through a 128-bit bus. It also is comprised of 96 SPUs, 32 TAUs, and 8 Raster Operation Units.

Compare all of that to the Radeon HD 6990, which comes with a core clock speed of 830 MHz and a GDDR5 memory speed of 1250 MHz. It also uses a 256-bit bus, and uses a 40 nm design. It is comprised of 1536 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 240 GDDR5 70 Watts
Radeon HD 6990 375 Watts
Difference: 305 Watts (436%)

Memory Bandwidth

Performance-wise, the Radeon HD 6990 should in theory be a lot superior to the GeForce GT 240 GDDR5 overall. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GT 240 GDDR5 54400 MB/sec
Difference: 265600 (488%)

Texel Rate

The Radeon HD 6990 should be a lot (approximately 805%) faster with regards to AF than the GeForce GT 240 GDDR5. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce GT 240 GDDR5 17600 Mtexels/sec
Difference: 141760 (805%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 6990 is superior to the GeForce GT 240 GDDR5, by a large margin. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce GT 240 GDDR5 4400 Mpixels/sec
Difference: 48720 (1107%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 240 GDDR5

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 240 GDDR5 Radeon HD 6990
Manufacturer nVidia AMD
Year Novermber 2009 March 2011
Code Name GT215 Antilles
Memory 512 MB 2048 MB (x2)
Core Speed 550 MHz 830 MHz (x2)
Memory Speed 3400 MHz 5000 MHz (x2)
Power (Max TDP) 70 watts 375 watts
Bandwidth 54400 MB/sec 320000 MB/sec
Texel Rate 17600 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 96 1536 (x2)
Texture Mapping Units 32 96 (x2)
Render Output Units 8 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 289 million 2640 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 240 GDDR5

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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