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GeForce GT 240 GDDR5 vs Radeon HD 6990

Intro

The GeForce GT 240 GDDR5 has a core clock frequency of 550 MHz and a GDDR5 memory speed of 850 MHz. It also makes use of a 128-bit bus, and makes use of a 40 nm design. It is made up of 96 SPUs, 32 TAUs, and 8 Raster Operation Units.

Compare those specifications to the Radeon HD 6990, which comes with clock speeds of 830 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs along with 96 TAUs and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 240 GDDR5 70 Watts
Radeon HD 6990 375 Watts
Difference: 305 Watts (436%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6990 will be 488% quicker than the GeForce GT 240 GDDR5 in general, because of its greater data rate. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GT 240 GDDR5 54400 MB/sec
Difference: 265600 (488%)

Texel Rate

The Radeon HD 6990 will be quite a bit (more or less 805%) more effective at texture filtering than the GeForce GT 240 GDDR5. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce GT 240 GDDR5 17600 Mtexels/sec
Difference: 141760 (805%)

Pixel Rate

The Radeon HD 6990 is a lot (more or less 1107%) more effective at full screen anti-aliasing than the GeForce GT 240 GDDR5, and will be capable of handling higher screen resolutions better. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce GT 240 GDDR5 4400 Mpixels/sec
Difference: 48720 (1107%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 240 GDDR5

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 240 GDDR5 Radeon HD 6990
Manufacturer nVidia AMD
Year Novermber 2009 March 2011
Code Name GT215 Antilles
Memory 512 MB 2048 MB (x2)
Core Speed 550 MHz 830 MHz (x2)
Memory Speed 3400 MHz 5000 MHz (x2)
Power (Max TDP) 70 watts 375 watts
Bandwidth 54400 MB/sec 320000 MB/sec
Texel Rate 17600 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 96 1536 (x2)
Texture Mapping Units 32 96 (x2)
Render Output Units 8 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 289 million 2640 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GT 240 GDDR5

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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