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GeForce GT 340 1GB vs Radeon HD 6990

Intro

The GeForce GT 340 1GB features a GPU clock speed of 550 MHz, and the 1024 MB of GDDR5 memory runs at 850 MHz through a 128-bit bus. It also features 96 SPUs, 32 Texture Address Units, and 8 Raster Operation Units.

Compare that to the Radeon HD 6990, which makes use of a 40 nm design. AMD has clocked the core speed at 830 MHz. The GDDR5 RAM is set to run at a speed of 1250 MHz on this model. It features 1536 SPUs as well as 96 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 340 1GB 69 Watts
Radeon HD 6990 375 Watts
Difference: 306 Watts (443%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6990 will be 488% faster than the GeForce GT 340 1GB overall, due to its greater bandwidth. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GT 340 1GB 54400 MB/sec
Difference: 265600 (488%)

Texel Rate

The Radeon HD 6990 is a lot (approximately 805%) faster with regards to anisotropic filtering than the GeForce GT 340 1GB. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce GT 340 1GB 17600 Mtexels/sec
Difference: 141760 (805%)

Pixel Rate

The Radeon HD 6990 should be much (approximately 1107%) faster with regards to full screen anti-aliasing than the GeForce GT 340 1GB, and also capable of handling higher resolutions more effectively. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce GT 340 1GB 4400 Mpixels/sec
Difference: 48720 (1107%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 340 1GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 340 1GB Radeon HD 6990
Manufacturer nVidia AMD
Year February 2010 March 2011
Code Name GT215 Antilles
Memory 1024 MB 2048 MB (x2)
Core Speed 550 MHz 830 MHz (x2)
Memory Speed 3400 MHz 5000 MHz (x2)
Power (Max TDP) 69 watts 375 watts
Bandwidth 54400 MB/sec 320000 MB/sec
Texel Rate 17600 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 96 1536 (x2)
Texture Mapping Units 32 96 (x2)
Render Output Units 8 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 727 million 2640 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.3 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 340 1GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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