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GeForce GT 130 vs Radeon HD 5970

Intro

The GeForce GT 130 has a GPU core clock speed of 500 MHz, and the 768 MB of DDR2 memory is set to run at 250 MHz through a 192-bit bus. It also is made up of 48 SPUs, 24 TAUs, and 16 Raster Operation Units.

Compare that to the Radeon HD 5970, which comes with clock speeds of 725 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 memory. It features 1600 SPUs as well as 160 Texture Address Units and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 130 75 Watts
Radeon HD 5970 294 Watts
Difference: 219 Watts (292%)

Memory Bandwidth

In theory, the Radeon HD 5970 should be a lot faster than the GeForce GT 130 in general. (explain)

Radeon HD 5970 256000 MB/sec
GeForce GT 130 12000 MB/sec
Difference: 244000 (2033%)

Texel Rate

The Radeon HD 5970 is a lot (approximately 1833%) more effective at anisotropic filtering than the GeForce GT 130. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GT 130 12000 Mtexels/sec
Difference: 220000 (1833%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 5970 is a better choice, by far. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GT 130 8000 Mpixels/sec
Difference: 84800 (1060%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 130

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 130 Radeon HD 5970
Manufacturer nVidia AMD
Year March 10, 2009 November 2009
Code Name G94b Hemlock XT
Memory 768 MB 1024 MB (x2)
Core Speed 500 MHz 725 MHz (x2)
Memory Speed 500 MHz 4000 MHz (x2)
Power (Max TDP) 75 watts 294 watts
Bandwidth 12000 MB/sec 256000 MB/sec
Texel Rate 12000 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 8000 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 48 1600 (x2)
Texture Mapping Units 24 160 (x2)
Render Output Units 16 64 (x2)
Bus Type DDR2 GDDR5
Bus Width 192-bit 256-bit (x2)
Fab Process 55 nm 40 nm
Transistors 505 million 2154 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GT 130

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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