Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 280 vs Radeon HD 5970

Intro

The GeForce GTX 280 features a GPU core speed of 602 MHz, and the 1024 MB of GDDR3 RAM runs at 1107 MHz through a 512-bit bus. It also features 240 Stream Processors, 80 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the Radeon HD 5970, which has a clock speed of 725 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 256-bit bus, and makes use of a 40 nm design. It features 1600 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 280 236 Watts
Radeon HD 5970 294 Watts
Difference: 58 Watts (25%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 5970 should perform much faster than the GeForce GTX 280 in general. (explain)

Radeon HD 5970 256000 MB/sec
GeForce GTX 280 141696 MB/sec
Difference: 114304 (81%)

Texel Rate

The Radeon HD 5970 should be quite a bit (approximately 382%) more effective at anisotropic filtering than the GeForce GTX 280. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GTX 280 48160 Mtexels/sec
Difference: 183840 (382%)

Pixel Rate

The Radeon HD 5970 will be much (more or less 382%) more effective at FSAA than the GeForce GTX 280, and also capable of handling higher screen resolutions while still performing well. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GTX 280 19264 Mpixels/sec
Difference: 73536 (382%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 280

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 280 Radeon HD 5970
Manufacturer nVidia AMD
Year June 17, 2008 November 2009
Code Name G200 Hemlock XT
Memory 1024 MB 1024 MB (x2)
Core Speed 602 MHz 725 MHz (x2)
Memory Speed 2214 MHz 4000 MHz (x2)
Power (Max TDP) 236 watts 294 watts
Bandwidth 141696 MB/sec 256000 MB/sec
Texel Rate 48160 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 19264 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 240 1600 (x2)
Texture Mapping Units 80 160 (x2)
Render Output Units 32 64 (x2)
Bus Type GDDR3 GDDR5
Bus Width 512-bit 256-bit (x2)
Fab Process 65 nm 40 nm
Transistors 1400 million 2154 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 280

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield