Compare any two graphics cards:
GeForce GTX 480 vs GeForce GTX 580
IntroThe GeForce GTX 480 features a core clock frequency of 700 MHz and a GDDR5 memory frequency of 924 MHz. It also uses a 384-bit memory bus, and makes use of a 40 nm design. It features 480 SPUs, 60 Texture Address Units, and 48 ROPs.Compare all that to the GeForce GTX 580, which features GPU clock speed of 772 MHz, and 1536 MB of GDDR5 memory running at 1002 MHz through a 384-bit bus. It also is comprised of 512 SPUs, 64 TAUs, and 48 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 580 is 8% quicker than the GeForce GTX 480 in general, because of its greater data rate. (explain)
Texel RateThe GeForce GTX 580 should be a small bit (about 18%) better at AF than the GeForce GTX 480. (explain)
Pixel RateThe GeForce GTX 580 is a small bit (more or less 10%) better at FSAA than the GeForce GTX 480, and should be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
4 Responses to “GeForce GTX 480 vs GeForce GTX 580”[...] were not that far off from each other http://www.hwcompare.com/9134/geforc...force-gtx-580/ Profile Send PM [...]
Muita pouca diferença e mais barata
Muy poca diferencia para la abismal diferencia de precio.
Difereça quaze nula, é muito mais barata quaze a metade do preço mais barata, concerteza vou de GTX 480 !