Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

A Question

Compare any two graphics cards:
VS

GeForce GTX 480 vs GeForce GTX 580

Intro

The GeForce GTX 480 features clock speeds of 700 MHz on the GPU, and 924 MHz on the 1536 MB of GDDR5 RAM. It features 480 SPUs along with 60 Texture Address Units and 48 ROPs.

Compare those specs to the GeForce GTX 580, which comes with GPU clock speed of 772 MHz, and 1536 MB of GDDR5 memory running at 1002 MHz through a 384-bit bus. It also is comprised of 512 Stream Processors, 64 Texture Address Units, and 48 Raster Operation Units.

Display Graphs

Hide Graphs

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 580 244 Watts
GeForce GTX 480 250 Watts
Difference: 6 Watts (2%)

Memory Bandwidth

Performance-wise, the GeForce GTX 580 should in theory be a little bit better than the GeForce GTX 480 overall. (explain)

GeForce GTX 580 192384 MB/sec
GeForce GTX 480 177408 MB/sec
Difference: 14976 (8%)

Texel Rate

The GeForce GTX 580 will be just a bit (approximately 18%) more effective at AF than the GeForce GTX 480. (explain)

GeForce GTX 580 49408 Mtexels/sec
GeForce GTX 480 42000 Mtexels/sec
Difference: 7408 (18%)

Pixel Rate

The GeForce GTX 580 is a little bit (about 10%) faster with regards to FSAA than the GeForce GTX 480, and should be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 580 37056 Mpixels/sec
GeForce GTX 480 33600 Mpixels/sec
Difference: 3456 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 480

Amazon.com

GeForce GTX 580

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 480 GeForce GTX 580
Manufacturer nVidia nVidia
Year March 2010 November 2010
Code Name GF100 GF110
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 1536 MB 1536 MB
Core Speed 700 MHz 772 MHz
Shader Speed 1401 MHz 1544 MHz
Memory Speed 3696 MHz 4008 MHz
Unified Shaders 480 512
Texture Mapping Units 60 64
Render Output Units 48 48
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 250 watts 244 watts
Shader Model 5.0 5.0
Bandwidth 177408 MB/sec 192384 MB/sec
Texel Rate 42000 Mtexels/sec 49408 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 37056 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Comments

4 Responses to “GeForce GTX 480 vs GeForce GTX 580”
General PC Discussion thread V2.5 - Page 9 - The Halo Forum says:

[...] were not that far off from each other http://www.hwcompare.com/9134/geforc...force-gtx-580/ Profile Send PM [...]

Lucas says:

Muita pouca diferença e mais barata

Juan says:

Muy poca diferencia para la abismal diferencia de precio.

Matheus says:

Difereça quaze nula, é muito mais barata quaze a metade do preço mais barata, concerteza vou de GTX 480 !

Your email address will not be published. Required fields are marked *

*


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

WordPress Anti-Spam by WP-SpamShield


[X]
[X]