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GeForce GTX 480 vs GeForce GTX 580


Intro

The GeForce GTX 480 features a GPU core speed of 700 MHz, and the 1536 MB of GDDR5 memory runs at 924 MHz through a 384-bit bus. It also features 480 SPUs, 60 Texture Address Units, and 48 ROPs.

Compare all that to the GeForce GTX 580, which features core speeds of 772 MHz on the GPU, and 1002 MHz on the 1536 MB of GDDR5 memory. It features 512 SPUs as well as 64 Texture Address Units and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 580 4960 points
GeForce GTX 480 3650 points
Difference: 1310 (36%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 580 244 Watts
GeForce GTX 480 250 Watts
Difference: 6 Watts (2%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 580 should perform a little bit faster than the GeForce GTX 480 overall. (explain)

GeForce GTX 580 192384 MB/sec
GeForce GTX 480 177408 MB/sec
Difference: 14976 (8%)

Texel Rate

The GeForce GTX 580 is a small bit (approximately 18%) more effective at anisotropic filtering than the GeForce GTX 480. (explain)

GeForce GTX 580 49408 Mtexels/sec
GeForce GTX 480 42000 Mtexels/sec
Difference: 7408 (18%)

Pixel Rate

The GeForce GTX 580 will be just a bit (more or less 10%) better at anti-aliasing than the GeForce GTX 480, and will be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 580 37056 Mpixels/sec
GeForce GTX 480 33600 Mpixels/sec
Difference: 3456 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 480

Amazon.com

GeForce GTX 580

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 480 GeForce GTX 580
Manufacturer nVidia nVidia
Year March 2010 November 2010
Code Name GF100 GF110
Memory 1536 MB 1536 MB
Core Speed 700 MHz 772 MHz
Memory Speed 3696 MHz 4008 MHz
Power (Max TDP) 250 watts 244 watts
Bandwidth 177408 MB/sec 192384 MB/sec
Texel Rate 42000 Mtexels/sec 49408 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 37056 Mpixels/sec
Unified Shaders 480 512
Texture Mapping Units 60 64
Render Output Units 48 48
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 3000 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 480

Amazon.com

GeForce GTX 580

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

4 Responses to “GeForce GTX 480 vs GeForce GTX 580”
General PC Discussion thread V2.5 - Page 9 - The Halo Forum says:

[...] were not that far off from each other http://www.hwcompare.com/9134/geforc...force-gtx-580/ Profile Send PM [...]

Lucas says:

Muita pouca diferença e mais barata

Juan says:

Muy poca diferencia para la abismal diferencia de precio.

Matheus says:

Difereça quaze nula, é muito mais barata quaze a metade do preço mais barata, concerteza vou de GTX 480 !

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