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GeForce GTX 480 vs GeForce GTX 580

Intro

The GeForce GTX 480 features a GPU clock speed of 700 MHz, and the 1536 MB of GDDR5 memory runs at 924 MHz through a 384-bit bus. It also is comprised of 480 SPUs, 60 Texture Address Units, and 48 ROPs.

Compare all of that to the GeForce GTX 580, which has a core clock frequency of 772 MHz and a GDDR5 memory speed of 1002 MHz. It also features a 384-bit memory bus, and uses a 40 nm design. It features 512 SPUs, 64 Texture Address Units, and 48 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 580 244 Watts
GeForce GTX 480 250 Watts
Difference: 6 Watts (2%)

Memory Bandwidth

In theory, the GeForce GTX 580 will be 8% faster than the GeForce GTX 480 in general, because of its higher data rate. (explain)

GeForce GTX 580 192384 MB/sec
GeForce GTX 480 177408 MB/sec
Difference: 14976 (8%)

Texel Rate

The GeForce GTX 580 will be a bit (about 18%) faster with regards to texture filtering than the GeForce GTX 480. (explain)

GeForce GTX 580 49408 Mtexels/sec
GeForce GTX 480 42000 Mtexels/sec
Difference: 7408 (18%)

Pixel Rate

The GeForce GTX 580 should be a bit (more or less 10%) faster with regards to full screen anti-aliasing than the GeForce GTX 480, and also will be capable of handling higher screen resolutions better. (explain)

GeForce GTX 580 37056 Mpixels/sec
GeForce GTX 480 33600 Mpixels/sec
Difference: 3456 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 480

Amazon.com

Other US-based stores

GeForce GTX 580

Amazon.com

Other US-based stores

Specifications

Model GeForce GTX 480 GeForce GTX 580
Manufacturer nVidia nVidia
Year March 2010 November 2010
Code Name GF100 GF110
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 1536 MB 1536 MB
Core Speed 700 MHz 772 MHz
Shader Speed 1401 MHz 1544 MHz
Memory Speed 924 MHz (3696 MHz effective) 1002 MHz (4008 MHz effective)
Unified Shaders 480 512
Texture Mapping Units 60 64
Render Output Units 48 48
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 250 watts 244 watts
Shader Model 5.0 5.0
Bandwidth 177408 MB/sec 192384 MB/sec
Texel Rate 42000 Mtexels/sec 49408 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 37056 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Comments

4 Responses to “GeForce GTX 480 vs GeForce GTX 580”
[...] were not that far off from each other http://www.hwcompare.com/9134/geforc...force-gtx-580/ Profile Send PM [...]
Lucas says:
Muita pouca diferença e mais barata
Juan says:
Muy poca diferencia para la abismal diferencia de precio.
Matheus says:
Difereça quaze nula, é muito mais barata quaze a metade do preço mais barata, concerteza vou de GTX 480 !

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