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GeForce GTX 480 vs GeForce GTX 580

Intro

The GeForce GTX 480 has a clock frequency of 700 MHz and a GDDR5 memory frequency of 924 MHz. It also uses a 384-bit memory bus, and uses a 40 nm design. It is made up of 480 SPUs, 60 Texture Address Units, and 48 ROPs.

Compare those specs to the GeForce GTX 580, which makes use of a 40 nm design. nVidia has set the core frequency at 772 MHz. The GDDR5 memory runs at a speed of 1002 MHz on this specific card. It features 512 SPUs along with 64 Texture Address Units and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 580 4956 points
GeForce GTX 480 3650 points
Difference: 1306 (36%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 580 244 Watts
GeForce GTX 480 250 Watts
Difference: 6 Watts (2%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 580 is 8% quicker than the GeForce GTX 480 overall, because of its greater bandwidth. (explain)

GeForce GTX 580 192384 MB/sec
GeForce GTX 480 177408 MB/sec
Difference: 14976 (8%)

Texel Rate

The GeForce GTX 580 should be a small bit (approximately 18%) more effective at anisotropic filtering than the GeForce GTX 480. (explain)

GeForce GTX 580 49408 Mtexels/sec
GeForce GTX 480 42000 Mtexels/sec
Difference: 7408 (18%)

Pixel Rate

The GeForce GTX 580 is a little bit (approximately 10%) more effective at full screen anti-aliasing than the GeForce GTX 480, and should be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 580 37056 Mpixels/sec
GeForce GTX 480 33600 Mpixels/sec
Difference: 3456 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 480

Amazon.com

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GeForce GTX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 480 GeForce GTX 580
Manufacturer nVidia nVidia
Year March 2010 November 2010
Code Name GF100 GF110
Memory 1536 MB 1536 MB
Core Speed 700 MHz 772 MHz
Memory Speed 3696 MHz 4008 MHz
Power (Max TDP) 250 watts 244 watts
Bandwidth 177408 MB/sec 192384 MB/sec
Texel Rate 42000 Mtexels/sec 49408 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 37056 Mpixels/sec
Unified Shaders 480 512
Texture Mapping Units 60 64
Render Output Units 48 48
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 3000 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 480

Amazon.com

Check prices at:

GeForce GTX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

4 Responses to “GeForce GTX 480 vs GeForce GTX 580”
General PC Discussion thread V2.5 - Page 9 - The Halo Forum says:

[...] were not that far off from each other http://www.hwcompare.com/9134/geforc...force-gtx-580/ Profile Send PM [...]

Lucas says:

Muita pouca diferença e mais barata

Juan says:

Muy poca diferencia para la abismal diferencia de precio.

Matheus says:

Difereça quaze nula, é muito mais barata quaze a metade do preço mais barata, concerteza vou de GTX 480 !

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