Compare any two graphics cards:
VS

GeForce GTX 560 Ti vs Radeon HD 3850 X2

Intro

The GeForce GTX 560 Ti has a GPU core clock speed of 822 MHz, and the 1024 MB of GDDR5 RAM runs at 1002 MHz through a 256-bit bus. It also is comprised of 384 SPUs, 64 TAUs, and 32 Raster Operation Units.

Compare those specs to the Radeon HD 3850 X2, which makes use of a 55 nm design. AMD has clocked the core speed at 668 MHz. The GDDR3 RAM runs at a frequency of 828 MHz on this card. It features 320(64x5) SPUs along with 16 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 560 Ti should perform much faster than the Radeon HD 3850 X2 overall. (explain)

GeForce GTX 560 Ti 128256 MB/sec
Radeon HD 3850 X2 105984 MB/sec
Difference: 22272 (21%)

Texel Rate

The GeForce GTX 560 Ti will be much (about 146%) faster with regards to anisotropic filtering than the Radeon HD 3850 X2. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 31232 (146%)

Pixel Rate

The GeForce GTX 560 Ti will be a lot (approximately 23%) more effective at anti-aliasing than the Radeon HD 3850 X2, and also will be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
Radeon HD 3850 X2 21376 Mpixels/sec
Difference: 4928 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 560 Ti Radeon HD 3850 X2
Manufacturer nVidia AMD
Year January 2011 Apr 4, 2008
Code Name GF114 RV670 PRO
Memory 1024 MB 512 MB (x2)
Core Speed 822 MHz 668 MHz (x2)
Memory Speed 4008 MHz 1656 MHz (x2)
Power (Max TDP) 170 watts (Unknown) watts
Bandwidth 128256 MB/sec 105984 MB/sec
Texel Rate 52608 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 384 320(64x5) (x2)
Texture Mapping Units 64 16 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 40 nm 55 nm
Transistors 1950 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield