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GeForce GTX 275 vs GeForce GTX 470

Intro

The GeForce GTX 275 makes use of a 55 nm design. nVidia has clocked the core frequency at 633 MHz. The GDDR3 memory runs at a frequency of 1134 MHz on this particular model. It features 240 SPUs along with 80 TAUs and 28 ROPs.

Compare that to the GeForce GTX 470, which comes with core clock speeds of 607 MHz on the GPU, and 837 MHz on the 1280 MB of GDDR5 memory. It features 448 SPUs as well as 56 TAUs and 40 ROPs.

Avatar

Settings: Ultra High Quality
AA: 8x
AF: none
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
GeForce GTX 470 61 FPS
GeForce GTX 275 38 FPS
Difference: 23 FPS (61%)

Battlefield Bad Company 2

Settings: High Quality
AA: 4x
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
GeForce GTX 470 52 FPS
GeForce GTX 275 39 FPS
Difference: 13 FPS (33%)

Left4Dead 2

Settings: Very High
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
GeForce GTX 470 124 FPS
GeForce GTX 275 85 FPS
Difference: 39 FPS (46%)

Mass Effect 2

Settings: Maximum Quality
AA: none
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
GeForce GTX 470 125 FPS
GeForce GTX 275 108 FPS
Difference: 17 FPS (16%)

Supreme Commander 2

Settings: High
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
GeForce GTX 470 99 FPS
GeForce GTX 275 38 FPS
Difference: 61 FPS (161%)

GeForce GTX 470 wins

(Based entirely on the benchmarks listed above)

When combining all game benchmark scores on this page together, the GeForce GTX 470 wins overall, by 153 FPS. Please note that we do not have the results of every benchmark ever done for these cards, so the results may differ wildly in different games.

GeForce GTX 470 461 FPS
GeForce GTX 275 308 FPS
Difference: 153 FPS (50%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 470 215 Watts
GeForce GTX 275 219 Watts
Difference: 4 Watts (2%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 470 should be 5% faster than the GeForce GTX 275 in general, because of its greater data rate. (explain)

GeForce GTX 470 133920 MB/sec
GeForce GTX 275 127008 MB/sec
Difference: 6912 (5%)

Texel Rate

The GeForce GTX 275 will be quite a bit (about 49%) more effective at anisotropic filtering than the GeForce GTX 470. (explain)

GeForce GTX 275 50640 Mtexels/sec
GeForce GTX 470 33992 Mtexels/sec
Difference: 16648 (49%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 470 is superior to the GeForce GTX 275, and very much so. (explain)

GeForce GTX 470 24280 Mpixels/sec
GeForce GTX 275 17724 Mpixels/sec
Difference: 6556 (37%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 275

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

GeForce GTX 470

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 275 GeForce GTX 470
Manufacturer nVidia nVidia
Year April 9, 2009 March 2010
Code Name G200b GF100
Fab Process 55 nm 40 nm
Bus PCIe x16 2.0 PCIe x16
Memory 896 MB 1280 MB
Core Speed 633 MHz 607 MHz
Shader Speed 1404 MHz 1215 MHz
Memory Speed 1134 MHz 837 MHz
Unified Shaders 240 448
Texture Mapping Units 80 56
Render Output Units 28 40
Bus Type GDDR3 GDDR5
Bus Width 448-bit 320-bit
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1
Power (Max TDP) 219 watts 215 watts
Shader Model 4.0 5.0
Bandwidth 127008 MB/sec 133920 MB/sec
Texel Rate 50640 Mtexels/sec 33992 Mtexels/sec
Pixel Rate 17724 Mpixels/sec 24280 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

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