Compare any two graphics cards:
GeForce GT 430 vs Radeon HD 5770
IntroThe GeForce GT 430 makes use of a 40 nm design. nVidia has set the core frequency at 700 MHz. The GDDR3 memory runs at a speed of 900 MHz on this specific card. It features 96 SPUs along with 16 TAUs and 4 ROPs.Compare those specifications to the Radeon HD 5770, which features a GPU core clock speed of 850 MHz, and 1024 MB of GDDR5 memory set to run at 1200 MHz through a 128-bit bus. It also is made up of 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon HD 5770 should theoretically be quite a bit superior to the GeForce GT 430 in general. (explain)
Texel RateThe Radeon HD 5770 is a lot (about 204%) better at anisotropic filtering than the GeForce GT 430. (explain)
Pixel RateThe Radeon HD 5770 is much (more or less 386%) faster with regards to AA than the GeForce GT 430, and should be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GT 430 vs Radeon HD 5770”[...] by the psu. I believe that there are 2nd hand 5770s in the marketplace. Shld meet ur budget. GeForce GT 430 vs Radeon HD 5770 – Performance Comparison Benchmarks @ Hardware Compare PSU quite worrisome, 350w. OS installing on external HDD, i checked with Google seems possible. [...]