Compare any two graphics cards:
Radeon HD 4890 1GB vs Radeon HD 6970
IntroThe Radeon HD 4890 1GB features a core clock speed of 1000 MHz and a GDDR5 memory speed of 975 MHz. It also features a 256-bit bus, and uses a 55 nm design. It is comprised of 800(160x5) SPUs, 40 TAUs, and 16 ROPs.Compare those specifications to the Radeon HD 6970, which comes with a clock speed of 880 MHz and a GDDR5 memory speed of 1375 MHz. It also features a 256-bit bus, and makes use of a 40 nm design. It is made up of 1536 SPUs, 96 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon HD 6970 should in theory be much better than the Radeon HD 4890 1GB in general. (explain)
Texel RateThe Radeon HD 6970 is a lot (more or less 111%) better at AF than the Radeon HD 4890 1GB. (explain)
Pixel RateThe Radeon HD 6970 will be quite a bit (about 76%) better at full screen anti-aliasing than the Radeon HD 4890 1GB, and also will be capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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