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Radeon HD 4850 X2 1GB vs Radeon HD 6850

Intro

The Radeon HD 4850 X2 1GB makes use of a 55 nm design. AMD has clocked the core frequency at 625 MHz. The GDDR3 RAM is set to run at a frequency of 993 MHz on this specific model. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 ROPs.

Compare those specifications to the Radeon HD 6850, which has a GPU core clock speed of 775 MHz, and 1024 MB of GDDR5 RAM set to run at 1000 MHz through a 256-bit bus. It also features 960 SPUs, 48 Texture Address Units, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6850 127 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 123 Watts (97%)

Memory Bandwidth

Theoretically, the Radeon HD 6850 should be just a bit faster than the Radeon HD 4850 X2 1GB in general. (explain)

Radeon HD 6850 128000 MB/sec
Radeon HD 4850 X2 1GB 127104 MB/sec
Difference: 896 (1%)

Texel Rate

The Radeon HD 4850 X2 1GB is quite a bit (about 34%) better at texture filtering than the Radeon HD 6850. (explain)

Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Radeon HD 6850 37200 Mtexels/sec
Difference: 12800 (34%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 6850 is superior to the Radeon HD 4850 X2 1GB, by a large margin. (explain)

Radeon HD 6850 24800 Mpixels/sec
Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Difference: 4800 (24%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 1GB Radeon HD 6850
Manufacturer AMD AMD
Year Nov 7, 2008 October 2010
Code Name R700 Barts Pro
Memory 1024 MB (x2) 1024 MB
Core Speed 625 MHz (x2) 775 MHz
Memory Speed 1986 MHz (x2) 4000 MHz
Power (Max TDP) 250 watts 127 watts
Bandwidth 127104 MB/sec 128000 MB/sec
Texel Rate 50000 Mtexels/sec 37200 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 24800 Mpixels/sec
Unified Shaders 800(160x5) (x2) 960
Texture Mapping Units 40 (x2) 48
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 40 nm
Transistors 956 million 1700 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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