Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 8600 GT 512MB DDR2 vs Radeon HD 6750

Intro

The GeForce 8600 GT 512MB DDR2 makes use of a 80 nm design. nVidia has set the core speed at 540 MHz. The DDR2 RAM runs at a frequency of 400 MHz on this particular model. It features 32 SPUs along with 16 TAUs and 8 ROPs.

Compare all that to the Radeon HD 6750, which makes use of a 40 nm design. AMD has clocked the core frequency at 725 MHz. The GDDR5 memory is set to run at a speed of 1000 MHz on this particular card. It features 720 SPUs as well as 36 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
Radeon HD 6750 86 Watts
Difference: 39 Watts (83%)

Memory Bandwidth

The Radeon HD 6750, in theory, should be much faster than the GeForce 8600 GT 512MB DDR2 overall. (explain)

Radeon HD 6750 64000 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 51200 (400%)

Texel Rate

The Radeon HD 6750 is quite a bit (approximately 202%) better at anisotropic filtering than the GeForce 8600 GT 512MB DDR2. (explain)

Radeon HD 6750 26100 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 17460 (202%)

Pixel Rate

The Radeon HD 6750 is quite a bit (about 169%) more effective at full screen anti-aliasing than the GeForce 8600 GT 512MB DDR2, and also will be able to handle higher resolutions better. (explain)

Radeon HD 6750 11600 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 7280 (169%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 512MB DDR2 Radeon HD 6750
Manufacturer nVidia AMD
Year April 2007 January 2011
Code Name G84 Juniper Pro
Memory 512 MB 512 MB
Core Speed 540 MHz 725 MHz
Memory Speed 800 MHz 4000 MHz
Power (Max TDP) 47 watts 86 watts
Bandwidth 12800 MB/sec 64000 MB/sec
Texel Rate 8640 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 32 720
Texture Mapping Units 16 36
Render Output Units 8 16
Bus Type DDR2 GDDR5
Bus Width 128-bit 128-bit
Fab Process 80 nm 40 nm
Transistors 289 million 1040 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.0

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred across the external memory interface within a second. The number is worked out by multiplying the interface width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield