Compare any two graphics cards:
VS

GeForce 8600 GT 1GB GDDR3 vs Radeon HD 6750

Intro

The GeForce 8600 GT 1GB GDDR3 makes use of a 80 nm design. nVidia has clocked the core frequency at 540 MHz. The GDDR3 RAM is set to run at a speed of 700 MHz on this specific card. It features 32 SPUs along with 16 TAUs and 8 Rasterization Operator Units.

Compare those specs to the Radeon HD 6750, which uses a 40 nm design. AMD has set the core speed at 725 MHz. The GDDR5 RAM is set to run at a speed of 1000 MHz on this card. It features 720 SPUs along with 36 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 1GB GDDR3 47 Watts
Radeon HD 6750 86 Watts
Difference: 39 Watts (83%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6750 should be 186% faster than the GeForce 8600 GT 1GB GDDR3 overall, due to its higher bandwidth. (explain)

Radeon HD 6750 64000 MB/sec
GeForce 8600 GT 1GB GDDR3 22400 MB/sec
Difference: 41600 (186%)

Texel Rate

The Radeon HD 6750 will be a lot (approximately 202%) better at AF than the GeForce 8600 GT 1GB GDDR3. (explain)

Radeon HD 6750 26100 Mtexels/sec
GeForce 8600 GT 1GB GDDR3 8640 Mtexels/sec
Difference: 17460 (202%)

Pixel Rate

The Radeon HD 6750 should be a lot (about 169%) faster with regards to FSAA than the GeForce 8600 GT 1GB GDDR3, and should be capable of handling higher resolutions without losing too much performance. (explain)

Radeon HD 6750 11600 Mpixels/sec
GeForce 8600 GT 1GB GDDR3 4320 Mpixels/sec
Difference: 7280 (169%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 1GB GDDR3 Radeon HD 6750
Manufacturer nVidia AMD
Year April 2007 January 2011
Code Name G84 Juniper Pro
Memory 1024 MB 512 MB
Core Speed 540 MHz 725 MHz
Memory Speed 1400 MHz 4000 MHz
Power (Max TDP) 47 watts 86 watts
Bandwidth 22400 MB/sec 64000 MB/sec
Texel Rate 8640 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 32 720
Texture Mapping Units 16 36
Render Output Units 8 16
Bus Type GDDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 80 nm 40 nm
Transistors 289 million 1040 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.0

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield