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GeForce GTX 295 vs Radeon HD 4870 1GB

Intro

The GeForce GTX 295 uses a 55 nm design. nVidia has set the core frequency at 576 MHz. The GDDR3 RAM is set to run at a frequency of 999 MHz on this model. It features 240 SPUs along with 80 Texture Address Units and 28 Rasterization Operator Units.

Compare all of that to the Radeon HD 4870 1GB, which comes with a core clock frequency of 750 MHz and a GDDR5 memory frequency of 900 MHz. It also uses a 256-bit bus, and makes use of a 55 nm design. It is comprised of 800(160x5) SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4870 1GB 150 Watts
GeForce GTX 295 289 Watts
Difference: 139 Watts (93%)

Memory Bandwidth

In theory, the GeForce GTX 295 should be quite a bit faster than the Radeon HD 4870 1GB overall. (explain)

GeForce GTX 295 223776 MB/sec
Radeon HD 4870 1GB 115200 MB/sec
Difference: 108576 (94%)

Texel Rate

The GeForce GTX 295 is a lot (approximately 207%) more effective at texture filtering than the Radeon HD 4870 1GB. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon HD 4870 1GB 30000 Mtexels/sec
Difference: 62160 (207%)

Pixel Rate

The GeForce GTX 295 should be a lot (more or less 169%) more effective at AA than the Radeon HD 4870 1GB, and capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon HD 4870 1GB 12000 Mpixels/sec
Difference: 20256 (169%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 4870 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon HD 4870 1GB
Manufacturer nVidia AMD
Year January 8, 2009 Jun 25, 2008
Code Name G200b RV770 XT
Memory 896 MB (x2) 1024 MB
Core Speed 576 MHz (x2) 750 MHz
Memory Speed 1998 MHz (x2) 3600 MHz
Power (Max TDP) 289 watts 150 watts
Bandwidth 223776 MB/sec 115200 MB/sec
Texel Rate 92160 Mtexels/sec 30000 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 12000 Mpixels/sec
Unified Shaders 240 (x2) 800(160x5)
Texture Mapping Units 80 (x2) 40
Render Output Units 28 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 256-bit
Fab Process 55 nm 55 nm
Transistors 1400 million 956 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 4870 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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