Compare any two graphics cards:
GeForce RTX 4070 Ti vs GeForce RTX 4080
IntroThe GeForce RTX 4070 Ti features a core clock speed of 2310 MHz and a GDDR6X memory frequency of 1313 MHz. It also features a 192-bit memory bus, and uses a 4 nm design. It is comprised of 7680 SPUs, 240 Texture Address Units, and 80 Raster Operation Units.Compare those specs to the GeForce RTX 4080, which has GPU core speed of 2205 MHz, and 16384 MB of GDDR6X RAM set to run at 1400 MHz through a 256-bit bus. It also is comprised of 9728 SPUs, 304 TAUs, and 112 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 4080 should theoretically be much better than the GeForce RTX 4070 Ti in general. (explain)
Texel RateThe GeForce RTX 4080 will be much (more or less 21%) more effective at anisotropic filtering than the GeForce RTX 4070 Ti. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce RTX 4080 is superior to the GeForce RTX 4070 Ti, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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