Compare any two graphics cards:
GeForce RTX 4070 Ti vs Radeon RX 7900 XT
IntroThe GeForce RTX 4070 Ti comes with a clock speed of 2310 MHz and a GDDR6X memory speed of 1313 MHz. It also makes use of a 192-bit bus, and makes use of a 4 nm design. It is comprised of 7680 SPUs, 240 TAUs, and 80 Raster Operation Units.Compare those specifications to the Radeon RX 7900 XT, which comes with clock speeds of 1500 MHz on the GPU, and 2500 MHz on the 20480 MB of GDDR6 memory. It features 5376 SPUs along with 336 Texture Address Units and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 7900 XT will be 59% quicker than the GeForce RTX 4070 Ti in general, because of its greater bandwidth. (explain)
Texel RateThe GeForce RTX 4070 Ti will be a little bit (more or less 10%) more effective at AF than the Radeon RX 7900 XT. (explain)
Pixel RateThe Radeon RX 7900 XT should be quite a bit (approximately 56%) more effective at AA than the GeForce RTX 4070 Ti, and also capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the interface width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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