Compare any two graphics cards:
GeForce RTX 3070 Ti vs Radeon RX 7900 XTX
IntroThe GeForce RTX 3070 Ti has a core clock frequency of 1575 MHz and a GDDR6X memory frequency of 1188 MHz. It also uses a 256-bit bus, and makes use of a 8 nm design. It is comprised of 6144 SPUs, 192 Texture Address Units, and 96 Raster Operation Units.Compare those specifications to the Radeon RX 7900 XTX, which comes with a GPU core clock speed of 1855 MHz, and 24576 MB of GDDR6 RAM set to run at 2500 MHz through a 384-bit bus. It also is made up of 6144 SPUs, 384 TAUs, and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 7900 XTX, in theory, should be much faster than the GeForce RTX 3070 Ti in general. (explain)
Texel RateThe Radeon RX 7900 XTX is quite a bit (about 136%) more effective at anisotropic filtering than the GeForce RTX 3070 Ti. (explain)
Pixel RateThe Radeon RX 7900 XTX should be quite a bit (more or less 136%) faster with regards to FSAA than the GeForce RTX 3070 Ti, and also should be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!