Compare any two graphics cards:
GeForce RTX 3080 12 GB vs Radeon RX 7900 XTX
IntroThe GeForce RTX 3080 12 GB has a GPU clock speed of 1260 MHz, and the 12288 MB of GDDR6X RAM runs at 1188 MHz through a 384-bit bus. It also features 8960 SPUs, 280 Texture Address Units, and 112 ROPs.Compare all that to the Radeon RX 7900 XTX, which has a core clock speed of 1855 MHz and a GDDR6 memory frequency of 2500 MHz. It also uses a 384-bit memory bus, and uses a 5 nm design. It features 6144 SPUs, 384 TAUs, and 192 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 7900 XTX should theoretically perform a little bit faster than the GeForce RTX 3080 12 GB overall. (explain)
Texel RateThe Radeon RX 7900 XTX is quite a bit (approximately 102%) better at AF than the GeForce RTX 3080 12 GB. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon RX 7900 XTX is superior to the GeForce RTX 3080 12 GB, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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