Compare any two graphics cards:
Radeon RX 6750 XT vs Radeon RX 7900 XT
IntroThe Radeon RX 6750 XT comes with a clock speed of 2150 MHz and a GDDR6 memory speed of 2250 MHz. It also uses a 192-bit bus, and uses a 7 nm design. It is made up of 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.Compare those specs to the Radeon RX 7900 XT, which features clock speeds of 1500 MHz on the GPU, and 2500 MHz on the 20480 MB of GDDR6 RAM. It features 5376 SPUs along with 336 Texture Address Units and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 7900 XT should theoretically perform a lot faster than the Radeon RX 6750 XT overall. (explain)
Texel RateThe Radeon RX 7900 XT is quite a bit (more or less 47%) better at texture filtering than the Radeon RX 6750 XT. (explain)
Pixel RateThe Radeon RX 7900 XT is quite a bit (approximately 109%) faster with regards to full screen anti-aliasing than the Radeon RX 6750 XT, and able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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