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GeForce GTX 275 vs Radeon HD 3870 X2 512MB

Intro

The GeForce GTX 275 features core speeds of 633 MHz on the GPU, and 1134 MHz on the 896 MB of GDDR3 RAM. It features 240 SPUs as well as 80 TAUs and 28 Rasterization Operator Units.

Compare those specifications to the Radeon HD 3870 X2 512MB, which has a core clock speed of 825 MHz and a GDDR3 memory frequency of 900 MHz. It also makes use of a 256-bit bus, and makes use of a 55 nm design. It is comprised of 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTX 275 will be 10% quicker than the Radeon HD 3870 X2 512MB overall, because of its higher bandwidth. (explain)

GeForce GTX 275 127008 MB/sec
Radeon HD 3870 X2 512MB 115200 MB/sec
Difference: 11808 (10%)

Texel Rate

The GeForce GTX 275 should be much (about 92%) more effective at AF than the Radeon HD 3870 X2 512MB. (explain)

GeForce GTX 275 50640 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 24240 (92%)

Pixel Rate

The Radeon HD 3870 X2 512MB will be a lot (about 49%) faster with regards to full screen anti-aliasing than the GeForce GTX 275, and also will be able to handle higher screen resolutions without losing too much performance. (explain)

Radeon HD 3870 X2 512MB 26400 Mpixels/sec
GeForce GTX 275 17724 Mpixels/sec
Difference: 8676 (49%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 275

Amazon.com

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Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 275 Radeon HD 3870 X2 512MB
Manufacturer nVidia AMD
Year April 9, 2009 Jan 28, 2008
Code Name G200b R680
Memory 896 MB 512 MB (x2)
Core Speed 633 MHz 825 MHz (x2)
Memory Speed 2268 MHz 1800 MHz (x2)
Power (Max TDP) 219 watts (Unknown) watts
Bandwidth 127008 MB/sec 115200 MB/sec
Texel Rate 50640 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 17724 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 240 320(64x5) (x2)
Texture Mapping Units 80 16 (x2)
Render Output Units 28 16 (x2)
Bus Type GDDR3 GDDR3
Bus Width 448-bit 256-bit (x2)
Fab Process 55 nm 55 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transferred past the external memory interface within a second. It's worked out by multiplying the bus width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 275

Amazon.com

Check prices at:

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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