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Radeon HD 5830 vs Radeon HD 5850


Intro

The Radeon HD 5830 comes with a GPU clock speed of 800 MHz, and the 1024 MB of GDDR5 memory runs at 1000 MHz through a 256-bit bus. It also is made up of 1120(224x5) Stream Processors, 56 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon HD 5850, which comes with a clock speed of 725 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 256-bit memory bus, and uses a 40 nm design. It features 1440(288x5) SPUs, 72 Texture Address Units, and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5850 151 Watts
Radeon HD 5830 175 Watts
Difference: 24 Watts (16%)

Memory Bandwidth

Both cards have exactly the same bandwidth, so theoretically they should perform the same. (explain)

Texel Rate

The Radeon HD 5850 will be a bit (about 17%) more effective at anisotropic filtering than the Radeon HD 5830. (explain)

Radeon HD 5850 52200 Mtexels/sec
Radeon HD 5830 44800 Mtexels/sec
Difference: 7400 (17%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 5850 is the winner, by far. (explain)

Radeon HD 5850 23200 Mpixels/sec
Radeon HD 5830 12800 Mpixels/sec
Difference: 10400 (81%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 5830

Radeon HD 5850

Specifications

Display Specifications

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Model Radeon HD 5830 Radeon HD 5850
Manufacturer AMD AMD
Year February 25, 2010 September 30, 2009
Code Name Cypress LE Cypress PRO
Memory 1024 MB 1024 MB
Core Speed 800 MHz 725 MHz
Memory Speed 4000 MHz 4000 MHz
Power (Max TDP) 175 watts 151 watts
Bandwidth 128000 MB/sec 128000 MB/sec
Texel Rate 44800 Mtexels/sec 52200 Mtexels/sec
Pixel Rate 12800 Mpixels/sec 23200 Mpixels/sec
Unified Shaders 1120(224x5) 1440(288x5)
Texture Mapping Units 56 72
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 2154 million 2154 million
Bus PCIe 2.1 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 3.2

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Radeon HD 5830

Radeon HD 5850

Comments

One Response to “Radeon HD 5830 vs Radeon HD 5850”
GTS 450 => HD 577O apakah layak? - Page 3 says:

[...] tapi selisih harganya lumayan juga... perbedaan di ROPS, TMU, dan SP....cmiiw ato liat aja disini Reply With Quote   + Reply to [...]

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